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Resume: Selected Work

Selected Exhibitions

  • Big Arts Sanibel Island - International Society of Experimental Artists - Florida, Don’t Fall Asleep - pen on paper, 2017
     

  • Northville Art House - West of Center - Michigan, Loss of Her Self Control - pen on paper, 2017   
     

  • Pine River Anthology - Alma College, Demon Possession – animation, 2017        
          

  • Alden B. Dow Museum - Greater Michigan Art Exhibition, Millennial - oil on canvas, 2016    
              

  • Tangent Gallery - Damned IX Exhibition - Detroit, Michigan, Loss of Her Self Control - pen on paper, 2016  
     

  • Marin Society of Artists - Dreams Exhibition - San Rafael, California, Don’t Fall Asleep - pen on paper, 2016
     

  • Chris Sorensen Studio - Geek Artistique Exhibition - Fresno, California, Your Best Friend – digital, 2016   
     

  • Gallery 194 - Steampunk Show - Lapeer, Michigan, Fresh, Seasoned, Midst, and Ready to Fly – digital, 2016
     

  • Tangent Gallery - Damned VIII Exhibition - Detroit, Michigan, Unseen - acrylic on canvas, 2015
     

  • Meekers Classic Sheepdog Art Exhibition – Colorado, Puppy Love - acrylic on canvas, Children’s
    Choice Award, 2015        
           

  • Pine River Anthology - Alma College, The Haunting - pencil on paper and Pumpkin - colored pencils, 2014     
     

  • Museum of Contemporary Art - Detroit, Michigan - AAW Exhibition, 20 of my art pieces, 2013     
     

  • Clinton River Day Logo Contest - Michigan, First Place, design used for promotional materials, 2013

    SAMPLING OF ADDITIONAL PREVIOUS EXHIBITIONS AND AWARDS

  • Crop calendar for Clarkston, Michigan Fruit Market

  • Trader Joes art exhibition

  • Rackham Symphony Peace Postcard, 1st place

  • AIM Exhibition, Cranbrook Museum

  • Stevenvlog - personalized artwork

  • Landmark Editions Logo Contest, 1st place

  • State of Michigan, DEQ Earth Day Poster

  • State of Michigan Severe Weather Awareness Contest, 1st place 

  • Arts and Apples, grand prize winner

  • Anton Art Center, AAW exhibition

  • Lion’s Peace Poster, 1st in state

  • Detroit Zoo Year of the Frog, best in class

  • NewsCurrents Cartoon Contest, 2nd place

  • National Zoo Stomp Out Carbon 

  • Red Vines - artwork copied in candy boxes

  • My Feenix art competition, 2nd place

    My first competition at 9 years old:
    International Environmental Children’s Drawing Contest, 1st place USA, exhibited at the United Nations in New York and Japan

    I also illustrated for Stone Soup magazine from 2006 - 2009

    I also self-published a book at age 14: https://www.amazon.com/Book-Buddies-Adventures-Dragon-Story/dp/0557829615/ref=sr_1_2?ie=UTF8&qid=1483369983&sr=8-2&keywords=dragon+zachary+meyer

 

Technical Skills

- Creator of assets including props, environments, and characters for simulations, games, and other interactive experiences


-Builder of high poly models to bake and low poly game resolution models to make topology and materials for game assets
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• ZBrush - Creating high poly character and environment assets for video games

• Maya - Creating UV Maps, low poly and hard surface character and environment assets for video games

• Substance Painter/Designer - Creating materials, textures, and baking for character and environment assets

• Marmoset Toolbag - Baking high poly models into low poly game models

• Interpret Conceptual Art into 3D Models  - Projects developed throughout graduate work

• Virtual Reality - Working with Unreal and Unity engines to develop VR experiences and research test instrument

• Adobe Suite - including Photoshop, Premiere, After Effects, Flash, Lightroom, and Illustrator - Extensive use over several years

• Tiling/Pixel Sprite Design/2D Animation - Introduced to in classes, personal use for video games, joint projects, and for fun

• Figure drawing, character design, color theory, composition, concept art/multi-media, and promotional art - Extensive experience

 

• Pipeline and Workflow

 

• Teamwork and art lead positions

 

• Introduced to in FIEA classes - Rigging and skinning, 3D animation, Unreal Blueprints, lighting in Unreal, game analysis and theory, paper prototyping

• Other programs and computer languages - Internship, classwork, personal experience in - GameMaker 7, GamerMaker 8, and GameMaker Studio 1.4

• Introduced to 3D printing, Processing, Python using Pygame, C# within Unity

Resume: Text
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