Striker_01.png
 
T_Rex_Final_13.png
 
 
BigArms3.JPG
BigArms3.JPG
House_1
House_1
House_2
House_2
House_3
House_3
House_4
House_4
House_5
House_5
House_6
House_6
 
 
SeverSoul.png

Malediction

Malediction is one of the Capstone Projects developed at UCF's FIEA program by the Desert Beagle team.  I was the UI Artist for this project and worked on various assets such as cross-hairs, health-bars, and menu screens.  Below you will find the trailer for Malediction and UI concepts and and assets I have created for the game.

 
Eggman_Colored.jpg

Other 3D Works

High-Poly, Low-Poly, Textures

b0362f65bb5cdfeb85f47680_rw_600.jpg

Other 2D Works

Painting, Concept, 2D Assets

UIScreen.JPG

Miscellaneous

UI, Sprites, Projects